Ideas to Maybe Eventually Get Around To At Some Point

Unnamed RPG Game

Just an excuse to write a mostly-functional game engine from scratch with decent 00's-era hardware compat

Voxel Game

Minecraft is proprietary and has to juggle both the preferences of a large playerbase and development time. Minetest is open-source (LGPL2), but suffers from engine limitations that make certain things difficult or impossible. (I also don't personally agree with their current design philosophy)

Ideas

Tiny Embeddable WebAssembly Library

Theoretically possible, although WASM binary modules are a pain to parse

I've already written most of a non-verifying WASM interpreter in Rust

Danelaw

Roguelike set in Danish-ruled England

QuakeWorld and ClassiCube Crossplay Proxy

Theoretically possible